Just How Much of The Great Gatsby Was Computer Generated?



How do you capture the feel of the roaring ’20s for a 3D feature film for twenty-first century audiences?  Fake it, that’s how.

Here’s a compilation video from Chris Godfrey, the VFX supervisor on The Great Gatsby.  Now, just because I said that they “faked it” doesn’t mean I’m undermining the valued efforts  of the VFX teams.  On the contrary, my jaw literally dropped at the scope of sequences that were created from, in some cases, next to nothing. “Faking it” is one thing, “faking it” well is an entirely different prospect.  I bet you that you wouldn’t have guessed that so many of the film’s sets, locations, and scenery were computer generated.  Let’s not forget that so much of today’s movie magic is created by these VFX gurus.

Here’s what Godfrey had to say about the big asks that director Baz Luhrmann ordered of the VFX teams from day one…

Baz has graciously agreed to let us release this ‘before and afters’ reel to show our peer group the VFX work completed on his film ‘The Great Gatsby’. While this specific reel was the work of Animal Logic (as my primary vendor), in total I worked with 7 vendors including Animal Logic, Rising Sun and Iloura in Australia, ILM in San Francisco and also Prime Focus and Method Vancouver. We also ran an amazing internal SWAT team that completed over 400 shots. Congratulations to all who did such fabulous work on almost 1500 shots.

Unfortunately, there are no embed options for this video, but click the image below to be taken to Godfrey’s Vimeo page…


Source: The Film Stage


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